The fundamentals of C/C++ game programming using target-based development on SBC's
Brian Beuken
The fundamentals of C/C++ game programming using target-based development on SBC's - USA CRC press Taylor & Francis group 2018 - xxx: 501p.: ill.: 23 cm
978-1-4987-8874-8
Cir. 005.133 B566 C2018
The fundamentals of C/C++ game programming using target-based development on SBC's - USA CRC press Taylor & Francis group 2018 - xxx: 501p.: ill.: 23 cm
978-1-4987-8874-8
Cir. 005.133 B566 C2018

