The fundamentals of C/C++ game programming using target-based development on SBC's

Brian Beuken

The fundamentals of C/C++ game programming using target-based development on SBC's - USA CRC press Taylor & Francis group 2018 - xxx: 501p.: ill.: 23 cm

978-1-4987-8874-8

Cir. 005.133 B566 C2018
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